Class Overview
AvoidXfermode xfermode will draw the src everywhere except on top of the
opColor or, depending on the Mode, draw only on top of the opColor.
Summary
Nested Classes |
enum |
AvoidXfermode.Mode |
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Public Constructors |
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AvoidXfermode(int opColor, int tolerance, AvoidXfermode.Mode mode)
This xfermode draws, or doesn't draw, based on the destination's
distance from an op-color.
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[Expand]
Inherited Methods |
From class
android.graphics.Xfermode
void
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finalize()
Called before the object's memory is reclaimed by the VM.
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From class
java.lang.Object
Object
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clone()
Creates and returns a copy of this Object .
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boolean
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equals(Object o)
Compares this instance with the specified object and indicates if they
are equal.
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void
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finalize()
Called before the object's memory is reclaimed by the VM.
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final
Class<?>
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getClass()
Returns the unique instance of Class that represents this
object's class.
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int
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hashCode()
Returns an integer hash code for this object.
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final
void
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notify()
Causes a thread which is waiting on this object's monitor (by means of
calling one of the wait() methods) to be woken up.
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final
void
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notifyAll()
Causes all threads which are waiting on this object's monitor (by means
of calling one of the wait() methods) to be woken up.
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String
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toString()
Returns a string containing a concise, human-readable description of this
object.
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final
void
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wait()
Causes the calling thread to wait until another thread calls the notify() or notifyAll() method of this object.
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final
void
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wait(long millis, int nanos)
Causes the calling thread to wait until another thread calls the notify() or notifyAll() method of this object or until the
specified timeout expires.
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final
void
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wait(long millis)
Causes the calling thread to wait until another thread calls the notify() or notifyAll() method of this object or until the
specified timeout expires.
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Public Constructors
public
AvoidXfermode
(int opColor, int tolerance, AvoidXfermode.Mode mode)
This xfermode draws, or doesn't draw, based on the destination's
distance from an op-color.
There are two modes, and each mode interprets a tolerance value.
Avoid: In this mode, drawing is allowed only on destination pixels that
are different from the op-color.
Tolerance near 0: avoid any colors even remotely similar to the op-color
Tolerance near 255: avoid only colors nearly identical to the op-color
Target: In this mode, drawing only occurs on destination pixels that
are similar to the op-color
Tolerance near 0: draw only on colors that are nearly identical to the op-color
Tolerance near 255: draw on any colors even remotely similar to the op-color