Class Overview
Base class defines a factory object that is called each time the drawable
is resized (has a new width or height). Its resize() method returns a
corresponding shader, or null.
Implement this class if you'd like your ShapeDrawable to use a special
Shader, such as a
LinearGradient.
Summary
Public Methods |
abstract
Shader
|
resize(int width, int height)
Returns the Shader to be drawn when a Drawable is drawn.
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[Expand]
Inherited Methods |
From class java.lang.Object
Object
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clone()
Creates and returns a copy of this Object .
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boolean
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equals(Object o)
Compares this instance with the specified object and indicates if they
are equal.
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void
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finalize()
Is called before the object's memory is being reclaimed by the VM.
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final
Class<? extends Object>
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getClass()
Returns the unique instance of Class which represents this
object's class.
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int
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hashCode()
Returns an integer hash code for this object.
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final
void
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notify()
Causes a thread which is waiting on this object's monitor (by means of
calling one of the wait() methods) to be woken up.
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final
void
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notifyAll()
Causes all threads which are waiting on this object's monitor (by means
of calling one of the wait() methods) to be woken up.
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String
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toString()
Returns a string containing a concise, human-readable description of this
object.
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final
void
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wait(long millis, int nanos)
Causes the calling thread to wait until another thread calls the notify() or notifyAll() method of this object or until the
specified timeout expires.
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final
void
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wait(long millis)
Causes the calling thread to wait until another thread calls the notify() or notifyAll() method of this object or until the
specified timeout expires.
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final
void
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wait()
Causes the calling thread to wait until another thread calls the notify() or notifyAll() method of this object.
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Public Constructors
public
ShapeDrawable.ShaderFactory
()
Public Methods
public
abstract
Shader
resize
(int width, int height)
Returns the Shader to be drawn when a Drawable is drawn.
The dimensions of the Drawable are passed because they may be needed
to adjust how the Shader is configured for drawing.
This is called by ShapeDrawable.setShape().
Parameters
width
| the width of the Drawable being drawn |
height
| the heigh of the Drawable being drawn |