Class Overview
A subclass of shader that returns the coposition of two other shaders, combined by
an Xfermode subclass.
Summary
Public Constructors |
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ComposeShader(Shader shaderA, Shader shaderB, Xfermode mode)
Create a new compose shader, given shaders A, B, and a combining mode.
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ComposeShader(Shader shaderA, Shader shaderB, PorterDuff.Mode mode)
Create a new compose shader, given shaders A, B, and a combining PorterDuff mode.
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[Expand]
Inherited Methods |
From class android.graphics.Shader
void
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finalize()
Is called before the object's memory is being reclaimed by the VM.
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boolean
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getLocalMatrix(Matrix localM)
Return true if the shader has a non-identity local matrix.
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void
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setLocalMatrix(Matrix localM)
Set the shader's local matrix.
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From class java.lang.Object
Object
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clone()
Creates and returns a copy of this Object .
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boolean
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equals(Object o)
Compares this instance with the specified object and indicates if they
are equal.
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void
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finalize()
Is called before the object's memory is being reclaimed by the VM.
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final
Class<? extends Object>
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getClass()
Returns the unique instance of Class which represents this
object's class.
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int
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hashCode()
Returns an integer hash code for this object.
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final
void
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notify()
Causes a thread which is waiting on this object's monitor (by means of
calling one of the wait() methods) to be woken up.
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final
void
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notifyAll()
Causes all threads which are waiting on this object's monitor (by means
of calling one of the wait() methods) to be woken up.
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String
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toString()
Returns a string containing a concise, human-readable description of this
object.
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final
void
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wait(long millis, int nanos)
Causes the calling thread to wait until another thread calls the notify() or notifyAll() method of this object or until the
specified timeout expires.
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final
void
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wait(long millis)
Causes the calling thread to wait until another thread calls the notify() or notifyAll() method of this object or until the
specified timeout expires.
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final
void
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wait()
Causes the calling thread to wait until another thread calls the notify() or notifyAll() method of this object.
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Public Constructors
public
ComposeShader
(Shader shaderA, Shader shaderB, Xfermode mode)
Create a new compose shader, given shaders A, B, and a combining mode.
When the mode is applied, it will be given the result from shader A as its
"dst", and the result of from shader B as its "src".
Parameters
shaderA
| The colors from this shader are seen as the "dst" by the mode |
shaderB
| The colors from this shader are seen as the "src" by the mode |
mode
| The mode that combines the colors from the two shaders. If mode
is null, then SRC_OVER is assumed.
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Create a new compose shader, given shaders A, B, and a combining PorterDuff mode.
When the mode is applied, it will be given the result from shader A as its
"dst", and the result of from shader B as its "src".
Parameters
shaderA
| The colors from this shader are seen as the "dst" by the mode |
shaderB
| The colors from this shader are seen as the "src" by the mode |
mode
| The PorterDuff mode that combines the colors from the two shaders.
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