The Action Bar is a widget for activities that replaces the traditional title bar at the top of the screen. By default, the Action Bar includes the application logo on the left side, followed by the activity title, and any available items from the Options Menu on the right side. The Action Bar offers several useful features, including the ability to:
Menu items that do not appear as action items are placed in the overflow menu, revealed by a drop-down list in the Action Bar.
The Action Bar is included by default in all activities that target Android 3.0 or greater. More
specifically, all activities that use the new "holographic" theme include the Action Bar, and any
application that targets Android 3.0 automatically receives this theme. An application is considered
to "target" Android 3.0 when it has set either the android:minSdkVersion
or android:targetSdkVersion
attribute in the <uses-sdk>
element to
"11"
or greater. For example:
<manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.example.helloworld" android:versionCode="1" android:versionName="1.0"> <uses-sdk android:minSdkVersion="4" android:targetSdkVersion="11" /> <application ... > ... </application> </manifest>
In this example, the application requires a minimum version of API Level 4 (Android 1.6), but it also targets API Level 11 (Android 3.0). This way, when the application is installed on a device running Android 3.0 or greater, the system applies the holographic theme to each activity, and thus, each activity includes the Action Bar.
However, if you want to use Action Bar APIs, such as to add tabs or modify Action Bar styles,
you need to set the android:minSdkVersion
to "11"
, so you can access the
ActionBar
class.
If you want to remove the Action Bar for a particular activity, set the activity theme to
Theme.Holo.NoActionBar
. For example:
<activity android:theme="@android:style/Theme.Holo.NoActionBar">
Tip: If you have a custom activity theme in which you'd like to
remove the Action Bar, set the android:windowActionBar
style property false
. See Styling the Action
Bar for more about Action Bar styles.
You can also hide the Action Bar at runtime by calling hide()
,
then show it again by calling show()
. For example:
ActionBar actionBar = getActionBar(); actionBar.hide();
When the Action Bar hides, the system adjusts your activity content to fill all the available screen space.
Note: If you remove the Action Bar using a theme, then the
window will not allow the Action Bar at all, so you cannot add it at runtime—calling
getActionBar()
will return null.
An action item is simply a menu item from the Options Menu which you declare should appear directly in the Action Bar. An action item can include an icon and/or text. If a menu item does not appear as an action item, then the system places it in the overflow menu, which the user can open with the menu icon on the right side of the Action Bar.
When the activity first starts, the system populates the Action Bar and overflow menu by calling
onCreateOptionsMenu()
for your activity. As
discussed in the guide to Creating Menus, it's in
this callback method that you define the Options Menu for the activity.
You can specify a menu item to appear as an action item—if there is room
for it—from your menu
resource by declaring android:showAsAction="ifRoom"
for the <item>
element. This way, the menu item appears
in the Action Bar for quick access only if there is room available for it. If there's not
enough room, the item is placed the overflow menu (revealed by the menu icon on the right side
of the Action Bar).
You can also declare a menu item to appear as an action item from your application code, by
calling setShowAsAction()
on the MenuItem
and passing SHOW_AS_ACTION_IF_ROOM
.
If your menu item supplies both a title and an icon, then the action item shows only
the icon by defult. If you want to include the text with the action item, add the "with
text" flag: in XML, add withText
to the android:showAsAction
attribute or, in
your application code, use the SHOW_AS_ACTION_WITH_TEXT
flag when
calling setShowAsAction()
. Figure 2 shows an Action
Bar that has two action items with text and the icon for the overflow menu.
Here's an example of how you can declare a menu item as an action item in a menu resource file:
<?xml version="1.0" encoding="utf-8"?> <menu xmlns:android="http://schemas.android.com/apk/res/android"> <item android:id="@+id/menu_add" android:icon="@drawable/ic_menu_save" android:title="@string/menu_save" android:showAsAction="ifRoom|withText" /> </menu>
In this case, both the ifRoom
and withText
flags are set, so that when this
item appears as an action item, it includes the title text along with the icon.
A menu item placed in the Action Bar triggers the same callback methods as other items in the
Options Menu. When the user selects an action item, your activity receives a call to
onOptionsItemSelected()
, passing the
item ID.
Note: If you added the menu item from a fragment, then the
respective onOptionsItemSelected()
method is called
for that fragment. However the activity gets a chance to handle it first, so the system calls onOptionsItemSelected()
on the activity
before calling the fragment.
You can also declare an item to always appear as an action item, but you should avoid doing so, because it can create a cluttered UI if there are too many action items and they might collide with other elements in the Action Bar.
For more information about menus, see the Creating Menus developer guide.
By default, your application icon appears in the Action Bar on the left side. It also responds to user interaction (when the user taps it, it visually responds the same way action items do) and it's your responsibility to do something when the user taps it.
The normal behavior should be for your application to return to the "home" activity or the initial state (such as when the activity hasn't changed, but fragments have changed) when the user taps the icon. If the user is already at home or the initial state, then you don't need to do anything.
When the user taps the icon, the system calls your activity's onOptionsItemSelected()
method with the android.R.id.home
ID. So, you need to add a condition to your onOptionsItemSelected()
method to listen for android.R.id.home
and perform the appropriate action, such as start the home activity or pop recent
fragment transactions off the stack.
If you respond to the application icon by returning to the home activity, you should include
the FLAG_ACTIVITY_CLEAR_TOP
flag in the Intent
. With this flag, if the activity you're starting already exists in the
current task, then all activities on top of it are destroyed and it is brought to the front.
You should favor this approach, because going "home" is an action that's equivalent to "going
back" and you should usually not create a new instance of the home activity. Otherwise, you
might end up with a long stack of activities in the current task.
For example, here's an implementation of onOptionsItemSelected()
that returns to the application's "home" activity:
@Override public boolean onOptionsItemSelected(MenuItem item) { switch (item.getItemId()) { case android.R.id.home: // app icon in Action Bar clicked; go home Intent intent = new Intent(this, HomeActivity.class); intent.addFlags(Intent.FLAG_ACTIVITY_CLEAR_TOP); startActivity(intent); return true; default: return super.onOptionsItemSelected(item); } }
You can also use the application icon to provide "up" navigation for the user. This is especially useful when your application is composed of activities that generally appear in a certain order and you want to facilitate the ability for the user to navigate up the activity hierarchy (regardless of how they entered the current activity).
The way you respond to this event is the same as when navigating home (as
discussed above, except you start a different activity, based on the current activity). All you
need to do to indicate to the user that the behavior is different is set the Action Bar to "show
home as up." You can do so by calling setDisplayHomeAsUpEnabled(true)
on your activity's ActionBar
. When you do, the
system draws your application icon with an arrow indicating the up behavior, as shown in figure
4.
For example, here's how you can show the application icon as an "up" action:
@Override protected void onStart() { super.onStart(); ActionBar actionBar = this.getActionBar(); actionBar.setDisplayHomeAsUpEnabled(true); }
Then, your activity should respond to the user tapping the icon, from the onOptionsItemSelected()
, by listening for the android.R.id.home
ID (as shown above). In
this case, when navigating up, it's even more important that you use the FLAG_ACTIVITY_CLEAR_TOP
flag in the Intent
, so that
you don't create a new instance of the parent activity if one already exists.
An action view is a widget that appears in the Action Bar as a substitute for an action
item. For example, if you have an item in the Options Menu for "Search", you can add an action view
for the item that provides a SearchView
widget in the Action Bar whenever
the item is enabled as an action item.
When adding an action view for a menu item, it's important that you still allow the item to
behave as a normal menu item when it does not appear in the Action Bar. For example, a menu item to
perform a search should, by default, bring up the search dialog, but if the item is
placed in the Action Bar, the action view appears with a SearchView
widget. Figure 4 shows an example of the SearchView
widget in an action
view.
The best way to declare an action view for an item is in your menu resource, using the android:actionLayout
or android:actionViewClass
attribute:
android:actionLayout
must be a resource pointer to a layout file.
For example:
<?xml version="1.0" encoding="utf-8"?> <menu xmlns:android="http://schemas.android.com/apk/res/android"> <item android:id="@+id/menu_search" android:title="Search" android:icon="@drawable/ic_menu_search" android:showAsAction="ifRoom" android:actionLayout="@layout/searchview" /> </menu>
android:actionViewClass
must be a fully-qualified class name for
the View
you want to use. For example:
<?xml version="1.0" encoding="utf-8"?> <menu xmlns:android="http://schemas.android.com/apk/res/android"> <item android:id="@+id/menu_search" android:title="Search" android:icon="@drawable/ic_menu_search" android:showAsAction="ifRoom" android:actionViewClass="android.widget.SearchView" /> </menu>
You must include android:showAsAction="ifRoom"
in order for the item to
appear as an action view when room is available. If necessary, however, you can force the item to
always appear as an action view by setting android:showAsAction
to "always"
.
Now, when the menu item is displayed as an action item, it's action view appears instead of
the icon and/or title text. However, if there's not enough room in the Action Bar, the item appears
in the overflow menu as a normal menu item and you must respond to it from the onOptionsItemSelected()
callback method. (For a
guide to providing search functionality, see the Search documentation.)
When the activity first starts, the system populates the Action Bar and overflow menu by calling
onCreateOptionsMenu()
.
After you've inflated your menu in this method, you can acquire elements in an action view
(perhaps in order to attach listeners) by calling findItem()
with the ID of the menu item, then getActionView()
on
the returned MenuItem
. For example, the search widget from the above samples is
acquired like this:
@Override public boolean onCreateOptionsMenu(Menu menu) { getMenuInflater().inflate(R.menu.options, menu); SearchView searchView = (SearchView) menu.findItem(R.id.menu_search).getActionView(); // Set appropriate listeners for searchView ... return super.onCreateOptionsMenu(menu); }
For more information about enabling search in the Action Bar, see the Search developer guide.
The Action Bar can display tabs that allow the user navigate between different fragments in the activity. Each tab can include a title and/or an icon.
To begin, your layout must include a View
in which each Fragment
associated with a tab is displayed. Be sure the view has an ID that you
can use to reference it from your code.
To add tabs to the Action Bar:
ActionBar.TabListener
to handle the
interaction events on the Action Bar tabs. You must implement all methods: onTabSelected()
, onTabUnselected()
, and onTabReselected()
.
Each callback method passes the ActionBar.Tab
that received the
event and a FragmentTransaction
for you to perform the fragment
transactions (add or remove fragments).
For example:
private class MyTabListener implements ActionBar.TabListener { private TabContentFragment mFragment; // Called to create an instance of the listener when adding a new tab public TabListener(TabContentFragment fragment) { mFragment = fragment; } @Override public void onTabSelected(Tab tab, FragmentTransaction ft) { ft.add(R.id.fragment_content, mFragment, null); } @Override public void onTabUnselected(Tab tab, FragmentTransaction ft) { ft.remove(mFragment); } @Override public void onTabReselected(Tab tab, FragmentTransaction ft) { // do nothing } }
This implementation of ActionBar.TabListener
adds a constructor
that saves the Fragment
associated with a tab so that each callback
can add or remove that fragment.
ActionBar
for your activity by calling getActionBar()
from your Activity
, during onCreate()
(but be sure you do so after you've called
setContentView()
).setNavigationMode(NAVIGATION_MODE_TABS)
to enable tab mode for the ActionBar
.ActionBar.Tab
by calling newTab()
on the ActionBar
.setText()
and/or setIcon()
.
Tip: These methods return the same ActionBar.Tab
instance, so you can chain the calls together.
ActionBar.TabListener
to use for the tab by passing an
instance of your implementation to setTabListener()
.
ActionBar.Tab
to the Action Bar by calling addTab()
on the ActionBar
and passing the
ActionBar.Tab
.For example, the following code combines steps 2 - 5 to create two tabs and add them to the Action Bar:
@Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); // setup Action Bar for tabs final ActionBar actionBar = getActionBar(); actionBar.setNavigationMode(ActionBar.NAVIGATION_MODE_TABS); // remove the activity title to make space for tabs actionBar.setDisplayShowTitleEnabled(false); // instantiate fragment for the tab Fragment artistsFragment = new ArtistsFragment(); // add a new tab and set its title text and tab listener actionBar.addTab(actionBar.newTab().setText(R.string.tab_artists) .setTabListener(new TabListener(artistsFragment))); Fragment albumsFragment = new AlbumsFragment(); actionBar.addTab(actionBar.newTab().setText(R.string.tab_albums) .setTabListener(new TabListener(albumsFragment))); }
All the behaviors that occur when a tab is selected must be defined by your ActionBar.TabListener
callback methods. When a tab is selected, it receives a call to
onTabSelected()
and that's where you should
add the appropriate fragment to the designated view in your layout, using add()
with the provided FragmentTransaction
. Likewise, when a tab is deselected (because another tab becomes
selected), you should remove that fragment from the layout, using remove()
.
Caution: You must not call commit()
for these transactions—the system calls it for you
and it may throw an exception if you call it yourself. You also cannot add these
fragment transactions to the back stack.
If your activity is stopped, you should retain the currently selected tab with the saved state so
that when the user returns to your application, you can open the tab. When it's time to save the
state, you can query the currently selected tab with getSelectedNavigationIndex()
. This returns the index position of the selected
tab.
Caution: It's important that you save the state of each fragment as necessary, so when the user switches fragments with the tabs, then returns to a previous fragment, it appears the way they left. For information about saving the state of your fragment, see the Fragments developer guide.
As another mode of navigation within your activity, you can provide a drop-down list in the Action Bar. For example, the drop-down list can provide alternative modes for sorting the content in the activity or switching the user's account.
Here's a quick list of steps to enable drop-down navigation:
SpinnerAdapter
that provides the
list of selectable items for the drop-down and the layout to use when drawing each item in the
list.ActionBar.OnNavigationListener
to define the behavior when the
user selects an item from the list.setNavigationMode()
. For example:
ActionBar actionBar = getActionBar(); actionBar.setNavigationMode(ActionBar.NAVIGATION_MODE_LIST);
Note: You should perform this during your activity's onCreate()
method.
setListNavigationCallbacks()
. For example:
actionBar.setListNavigationCallbacks(mSpinnerAdapter, mNavigationCallback);
This method takes your SpinnerAdapter
and ActionBar.OnNavigationListener
. More about these next.
That's the basic setup. However, implementing the SpinnerAdapter
and
ActionBar.OnNavigationListener
is where most of the work is done. There are many
ways you can implement these to define the functionality for your drop-down navigation and
implementing various types of SpinnerAdapter
is beyond the scope of this
document (you should refer to the SpinnerAdapter
class reference for more
information). However, below is a simple example for a SpinnerAdapter
and
ActionBar.OnNavigationListener
to get you started (click the title to
reveal the sample).
SpinnerAdapter
is an adapter that provides data for a spinner widget,
such as the drop-down list in the Action Bar. SpinnerAdapter
is an interface
that you can implement, but Android includes some useful implementations that you can extend, such
as ArrayAdapter
and SimpleCursorAdapter
. For example, here's an easy way to create a SpinnerAdapter
by using ArrayAdapter
implementation, which
uses a string array as the data source:
SpinnerAdapter mSpinnerAdapter = ArrayAdapter.createFromResource(this, R.array.action_list, android.R.layout.simple_spinner_dropdown_item);
The createFromResource()
method takes
three parameters: the application Context
, the resource ID for the string
array, and the layout to use for each list item.
A string array defined in a resource looks like this:
<?xml version="1.0" encoding="utf-8"?> <resources> <string-array name="action_list"> <item>Mercury</item> <item>Venus</item> <item>Earth</item> </string-array> </pre>
The ArrayAdapter
returned by createFromResource()
is complete and ready for you
to pass it to setListNavigationCallbacks()
(in step 4 from above). Before you do, though, you need to create the OnNavigationListener
.
Your implementation of ActionBar.OnNavigationListener
is where you handle
fragment changes or other modifications to your activity when the user selects an item from the
drop-down list. There's only one callback method to implement in the listener: onNavigationItemSelected()
.
The onNavigationItemSelected()
method receives the position of the item in the list and a unique item ID provided by the SpinnerAdapter
.
Here's an example that instantiates an anonymous implementation of OnNavigationListener
, which inserts a Fragment
into the
layout container identified by R.id.fragment_container
:
mOnNavigationListener = new OnNavigationListener() { // Get the same strings provided for the drop-down's ArrayAdapter String[] strings = getResources().getStringArray(R.array.action_list); @Override public boolean onNavigationItemSelected(int position, long itemId) { // Create new fragment from our own Fragment class ListContentFragment newFragment = new ListContentFragment(); FragmentTransaction ft = openFragmentTransaction(); // Replace whatever is in the fragment container with this fragment // and give the fragment a tag name equal to the string at the position selected ft.replace(R.id.fragment_container, newFragment, strings[position]); // Apply changes ft.commit(); return true; } };
This instance of OnNavigationListener
is
complete and you can now call setListNavigationCallbacks()
(in step 4), passing the ArrayAdapter
and this
OnNavigationListener
.
In this example, when the user selects an item from the drop-down list, a fragment is added to
the layout (replacing the current fragment in the R.id.fragment_container
view). The
fragment added is given a tag that uniquely identifies it, which is the same string used to
identify the fragment in the drop-down list.
Here's a look at the ListContentFragment
class that defines each fragment in this
example:
public class ListContentFragment extends Fragment { private String mText; @Override public void onAttach(Activity activity) { // This is the first callback received; here we can set the text for // the fragment as defined by the tag specified during the fragment transaction super.onAttach(activity); mText = getTag(); } @Override public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) { // This is called to define the layout for the fragment; // we just create a TextView and set its text to be the fragment tag TextView text = new TextView(getActivity()); text.setText(mText); return text; } }
The Action Bar is the heading for your application and a primary interaction point for users, so you might want to modify some of its design in order to make it feel more integrated with your application design. There are several ways you can do this if you wish.
For simple modifications to the ActionBar
, you can use the following
methods:
setBackgroundDrawable()
setDisplayUseLogoEnabled()
android:logo
attribute. The logo will be resized as necessary to fit the height of the Action Bar. (Best
practice is to design the logo at the same size as your application icon.)For more complex customizations, you can use Android's style and theme framework to restyle your Action Bar in several ways.
The Action Bar has two standard themes, "dark" and "light". The dark theme is applied with
the default holographic theme, as specified by the Theme.Holo
theme. If you want a white background with dark text, instead, you can apply the Theme.Holo.Light
theme to the activity in the manifest file. For
example:
<activity android:name=".ExampleActivity" android:theme="@android:style/Theme.Holo.Light" />
For more control, you can override either the Theme.Holo
or Theme.Holo.Light
theme and apply custom
styles to certain aspects of the Action Bar. Some of the Action Bar properties you can customize
include the following:
android:actionBarTabStyle
android:actionBarTabBarStyle
android:actionBarTabTextStyle
android:actionDropDownStyle
android:actionButtonStyle
For example, here's a resource file that defines a custom theme for the Action Bar, based on
the standard Theme.Holo
theme:
<?xml version="1.0" encoding="utf-8"?> <resources> <!-- the theme applied to the application or activity --> <style name="CustomActionBar" parent="android:style/Theme.Holo.Light"> <item name="android:actionBarTabTextStyle">@style/customActionBarTabTextStyle</item> <item name="android:actionBarTabStyle">@style/customActionBarTabStyle</item> <item name="android:actionBarTabBarStyle">@style/customActionBarTabBarStyle</item> </style> <!-- style for the tab text --> <style name="customActionBarTabTextStyle"> <item name="android:textColor">#2966c2</item> <item name="android:textSize">20sp</item> <item name="android:typeface">sans</item> </style> <!-- style for the tabs --> <style name="customActionBarTabStyle"> <item name="android:background">@drawable/actionbar_tab_bg</item> <item name="android:paddingLeft">20dp</item> <item name="android:paddingRight">20dp</item> </style> <!-- style for the tab bar --> <style name="customActionBarTabBarStyle"> <item name="android:background">@drawable/actionbar_tab_bar</item> </style> </resources>
Note: In order for the tab background image to change, depending on the current tab state (selected, pressed, unselected), the drawable resource used must be a state list drawable. Also be certain that your theme declares a parent theme, from which it inherits all styles not explicitly declared in your theme.
You can apply your custom theme to the entire application or to individual activities in your manifest file, like this:
<application android:theme="@style/CustomActionBar" ... />
Additionally, if you want to create a custom theme for your activity that removes the Action Bar completely, use the following style attributes:
android:windowActionBar
false
to remove the Action Bar.android:windowNoTitle
true
to also remove the traditional title bar.For more information about using themes in your application, read Applying Styles and Themes.